import SkribblServer from "./logic/SkribblServer.js"; import SkribblClient from "./logic/SkribblClient.js"; import SkribblContainer from "./ui/SkribblContainer.js"; // TODO somehow reload the game whenever the url hash changes, to make switching games easier document.addEventListener("DOMContentLoaded",async()=>{ /** @type {SkribblClient} */ let client; if (document.location.hash){ document.body.innerHTML = ""; const gameID = document.location.hash.substring(1); client = new SkribblClient(gameID); }else{ /** @type {HTMLButtonElement} *///@ts-ignore const button = document.getElementById("button"); await new Promise(resolve=>{button.addEventListener("click",async e=>{ button.disabled = true; resolve(); })}); const server = new SkribblServer(); await server.waitUntilReady(); console.log(server.url); client = new SkribblClient(server.id,server.dataChannel); } const game = new SkribblContainer(client); document.body.innerHTML = ""; document.body.appendChild(game); });