The three cars are placed on the start line standing in a line behind each other.
All three cars are already members of the same platoon.
The car standing at the front is already chosen as the leader of the platoon.
There is exactly one straight lane and the platoon members are the only vehicles on the route.
At some point the leader is given a remote signal to start driving.
The whole platoon then starts driving collectively.
That means everyone is driving in the same lane, the same direction and the same speed while maintaining constant distance between each other.
Eventually an obstacle is placed in front of the platoon blocking the platoons path.
Upon reaching the obstacle the whole platoon stops while still maintaining the constant distance between each other.
The customer places an obstacle somewhere on the route and starts the whole scenario by sending a remote signal to the leader to start driving.
The whole platoon then starts driving collectively, i.e. everyone is driving in the same lane, the same direction and the same speed while maintaining constant \gls{IPD}.
Upon reaching the obstacle on the route the whole platoon stops while still maintaining the \gls{IPD}.
%bei schweren Störungen immer Emergency-Stop
Any kind of disruption, e.g. communication issues or other technical issues, causes an emergency-stop. %bei schweren Störungen immer Emergency-Stop
@@ -96,39 +99,40 @@ Anfangsabstand and Kolonnenabstand sind unterschiedlich
Fahrzeuge bleiben in Kolonne, 1 bleibt zurück (schert aus):
Durch Signal von Kunde hält das letzte Fahrzeug an
The same scenario as 1 however before the platoon reaches the obstacle the last car is given a remote signal to leave the platoon.
The last car will then brake.
The same scenario as \nameref{AB:min} however before the platoon reaches the obstacle the customer sends a remote signal to the last car to leave the platoon.
The last car will then brake and halt.
The other two cars keep driving as a platoon until they reach the obstacle.
Kunde startet 3 Fahrzeuge nacheinander, diese bilden eine Kolonne
The same scenario as 1 however only two cars are the members of the platoon.
They are also the only vehicles on the road.
At some point the third car will be placed at the starting line and given a remote signal to drive.
The third car drives faster than the platoon, eventually catching up to them.
When it reaches the platoon it will join the platoon.
Therefore it drives in the same lane, the same direction and the same speed as the platoon while maintaining constant distance to his precessor.
Eventually the platoon consisting of now three members will reach the obstacle and stop.
The same scenario as \nameref{AB:min} however the customer starts each car one after another by sending remote signals. Before reaching the obstacle on the route the car at the front and the car in the middle create a platoon, establishing the former as the \gls{LV} and the latter as the \gls{FV}, and the last car then joins the platoon.
%The same scenario as 1 however only two cars are members of the platoon.
%They are also the only vehicles on the road.
%At some point the third car will be placed at the starting line and given a remote signal to drive.
%The third car drives faster than the platoon, eventually catching up to them.
%When it reaches the platoon it will join the platoon.
%Therefore it drives in the same lane, the same direction and the same speed as the platoon while maintaining constant distance to his predecessor.
Eventually the platoon - now consisting of three members - will reach the obstacle and stop.
The same as scenario 1 however the route is not a straight line but a circle.
%Organisation (Platton-creating/-running/-joining) während der Fahrt (dynamische Organisation)
%keine Feste Konfiguration, d.h. \gls{LV} abhängig von der Situation fesetgelegt
The same as scenario \nameref{AB:asynStart} however the route is not a straight line but circular allowing for an arbitrary long drive and the customer places the obstacle on the route at some point during the drive. The role of \gls{LV} is given to any one of the cars depending on the situation.
%Organisation (Platoon-creating/-running/-joining) während der Fahrt (dynamische Organisation)
%keine Feste Konfiguration, d.h. \gls{LV} abhängig von der Situation festgelegt
2 Fahrzeuge fahren in Kolonne. Kunde bootet und startet 3. Fahrzeug, 3. Fahrzeug schließt sich der Kolonne an
The same scenario as \nameref{AB:min} however only two cars are members of the platoon.
They are also the only vehicles on the road.
At some point the customer places the third car at the starting line, boots it and starts it. The third car drives faster than the platoon, eventually catching up to them.
Upon reaching the platoon it will join the platoon.
Therefore it drives in the same lane, the same direction and the same speed as the platoon while maintaining constant distance to his predecessor.
Eventually the platoon - now consisting of three members - will reach the obstacle and stop.
@@ -154,14 +169,25 @@ Kunde kann die Geschwindigkeit von Fahrzeug 1, 2 und 3 bestimmen,
so lange sie nicht in Kolonne fahren.
Der Kunde kann Fahrzeug x in die Kolonne bringen.
Wenn es in der Kolonne ist, reagiert es nicht mehr auf Geschwindigkeitsänderungswünsche…
The same scenario as \nameref{AB:asynStart} however the customer can change the speed of each car as long as they are not driving in a platoon. The customer can bring each car into the platoon. As soon as a car becomes a member of the platoon, it ignores any request to change the speed by the customer.