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VaKoEiS
LidarWebVisualization
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7b2f6dd50c7d6638ea958d1d06826cd208b66239
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master
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static_visualizer
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Created with Raphaël 2.2.0
21
Aug
27
May
22
21
20
11
Apr
2
19
Mar
21
Jan
20
fixed aua error, added notice that pong is not playable without a lidar :(
master
master
added option to playy dummy data, enabled option to toggle pong mode, removed audio
improved collision detection, cosmetic changes
Pong: added matrix stuff, added bad collision detection
more pong work
added WebRTC support through simple-peer and socket.io for signaling, started working on pong
implemented WebRTC communication using Peer.js, improved cluster viz, removed socket.io
added cluster visualization, added dynamic qr code, added ping and Frame-ID info, updated heatmap, removed unnecessary P2P processing
added instructions
use localhost
transitions *—* c:
Added WebRTC connection to Lidar Dummy
fixed draw method, fixed canvas not being all cleared
removed Hind font
added socket.io dependency
removed Hind
hid currently unused controls
Added connection messages, made controls go inline, removed Hind font
Separated into modules
changed padding according to Hind font
Added parcel version notice
added README.md
2.0.0 c:
Merge branch 'master' of https://gitlab.informatik.hu-berlin.de/vakoeis/lidarwebvisualization
static_visualizer
static_visualizer
Added test data
Hey
trailing spaces
loading Anim fixed, still ugly but ¯\_(ツ)_/¯
yeah
Initial commit